Hangman

Project description

This was a project for my MIPS Assembly class where me and one other collaborator were tasked with creating a game of our choice written entirely in register-level MIPS Assembly. My peer and I chose to create Hangman. The goal of the game is for the player to guess the computer's randomly chosen word before running out of guesses. We wrote functions to validate guesses, choose randomly from a list, draw the "hangman" on the screen, and more. It was a console-based app.

This was part of a collaborative assignment. The code was written from scratch and no external libraries were used.

Skills Demonstrated

Click to read the source code for this program.

hangman_game.txt

hangman_lib.txt